When I first posted on the forthcoming Warhammer 40k: Squad Command turn-based strategy offering, I definitely couldn't imagine it would sport the production values evident in the PSP trailer above. I mean, look at it. That's almost Starcraft quality... Now, it would be nice having a DS trailer to look at too...
Castlevania on mobile (or should I say cell) phones? Well, you'd better believe it and the gameplay video above, the one blatantly stolen from GameTrailers, should give you an idea of what to expect. Seems like a suitably simple yet graphically updated NES version if you ask me.... Here's the official demo-sporting website.
Ultima VII: The Black Gate, according to many the pinnacle of Richard Garriott's Ultima CRPG series, can now be played on the go and enjoyed on the PSP's marvelous screen. How (I pretend to hear you ask)? Well, by reading the Ultima VII comes to the PSP post over at the brilliant Artful Gamer blog and having access to the abandonware original game. By the way, see the glorious screenshot above? It's an actual PSP one.
As we previously mentionedMeta Slug 7 is indeed coming to the Nintendo DS, which can easily be considered nice. Now, the gameplay video you've hopefully just watched proves this will be a proper, action-packed and beautifully 2DMetal Slug game, whereas Kotaku's brief hands-on reveals the role of the second DS screen: it's a level map. Right. Here's an IGN preview too.
Blue Dragon, a very polished yet not terribly exciting Xbox 360 RPG designed by Final Fantasy legend Hironobu Sakaguchi, is coming to the Nintendo DS. Oh, and besides the expected graphics quality drop and added stylus controls, it won't be much of a proper RPG either, but more of an RPG-ish card game. Think Pokemon... Anyway, better find out more and see a most relevant scan here.
As if the sounds emitted by the not so impressively radical PSP 2000 (a.k.a. Slimand/or Lite) weren't enough of a let down, Sony went and made sure many of the homebrew freeware gems developed for its handheld just can't be played on the new PSP. I'm sure earning a pat on the back by a select few developers is worth pissing off everyone else... Anyway. Follow this link and find out the compatible homebrew games, emulators and apps.
Yup, that's right, the 7th instalment of the series that showed the world how beautiful, fun and addictive a run-and-gun game can be is going to be a DS exclusive!
Oh, what a great time to have Nintendo's latest hand-held! With Contra 4, Bangai-O Spirits and now Metal Slug 7, I can almost see every retro gamer jumping and running fuelled by pure joy!
Dungeons & Dragons Tactics for the Sony PSP, despite being as promising as a handheld RPG can be, hasn't been quite the hit with reviewers. It averages a rather mediocre 59% over at metacritic (admittedly earning some extreme scores) and the GameTrailers review I've posted here isn't that enthusiastic either. Strangely though, the game still sounds like a great idea to me.
You see, D&D Tactics is a truly hardcore CRPG experience featuring turn-based combat and full implementation of the D&D 3.5 ruleset, that allows players to create their group of six adventurers choosing from any class and race they could imagine and then go on and slaughter hundreds of monsters, beasts and things that move in a pretty standard fantasy setting, following a pretty standard fantasy storyline. Typical RPG stuff of the d20 variety.
What's more, the whole thing apparently works exactly as one would expect it, which logically means only the hardcore will enjoy D&D Tactics and the age when your average video games journalist was also an RPG fanatic is definitely gone...
The DS microphone, speaker, touch-screen and Wi-Fi capabilities have been crying for a touch of VoIP/phone love and I've been patiently waiting for over 3 years to see someone holding the Nintendo DS as a phone. Happily the wait is over as the rather impressive freeware SvSIPNDS VoIP thingy just got released. Download it here and feel the shame.
In a perfect world where R. Goscinny was still alive, Asterix would have nothing to do with the glorified steroid carnival that are the Olympics. Still, the world is far from perfect and the forthcoming Asterix DS game could -after all- be mildly entertaining. Simply hope they draw the story from the brilliant comic of the same name and raise the game above the level of just another collection of silly mini-games... Oh, and got them screenshots over from Nintendic.
Yes I know it's been bloody ages since I showed my fat, white, old ass round here, and I'm grateful to my boss Gnome, and colleague NebachadnezzaR for not kicking me off the team... So, tonight, as an appreciation of their patience, I'm going to try and compensate by sharing a little piece of Sega magic with you all.
One of my favourite video games of all times is Sega Rally, perhaps for me the definitive driving game of all time. Originating in 1995 and coming packaged with the Saturn, it took me into the heady world of 32 Bit gaming when I was still in my twenties... Ah! great times.
Imagine my delight then, when I stumbled across a port of this classic, for Nintendo's lovely hand held, the Gameboy Advance! (Playable of course on your shiny DS...) . Assuming you have one of those lead thingies, you can play against an opponent on his Gameboy, but I've only ever played it as a single player...
There are two modes available to you, 'Championship' or 'Time Attack'. Championship sees you racing against AI opponents. You start off in the Amateur Championship, choosing you car from the following selection: Mitsubishi Lancer, Subaru Impreza, Ford Focus, Peugeot 206 or my own favourite, the Toyota Corolla... Obviously each of these cars has different speed, acceleration, handling etc. and it's up to you which one suits your gameplay best. As usual in driving games, you get to choose between automatic and manual transmission (choose automatic.)
Before each race you are treated to an information screen showing your pole position (you start off at 13th of 13) Course layout, length, undulation etc, and then away you go!
Like the Saturn original, you have a cheesy voice counting down your take off, and your co-driver shouts instructions at you to prepare you for the upcoming twists and turns. He tends to come over all camp if you spin out, with a slightly 'lavender' "Oh no!" if you spin off the track or bang into the wall. The legendary "Fiiiiiinnnnniiisssshheeed!!!" is heard as yo cross the line.
The original cheesy music found on the Saturn game is also found here too! Happy Days!
The initial track is a desert environment and if you qualify, you progress to the next (slightly harder) stage, Mountain, followed by Village stage, followed by a slippy and slidey Snow stage, involving some lovely drift!
Unlike it's Saturn predecessor, each stage is easily beatable. The replay fun then only exists in honing time off your lap records. Record times gain you points, which can in turn allow you to unlock the RC Rally mini game, purchase Sega Rally artwork from a gallery, or bonus cars that you can race with.
The real pleasure from owning this game comes from the kick of having a piece of Saturn history on a handheld, theirs little else to sustain you. The graphics are extremely pixelated, and the handling and repertoire of features don't hold up well against DS titles such as Ridge Racer or Burnout Legends. PSP owners who use their shiny handhelds for racing games would probably piss themselves at Sega Rally Championship GBA's lack of sophistication...
Still, I love it and regularly give it an outing. For a much more objective review, look here...
So, you want to experience lovely early 8-bit 1kb gaming but lack both a ZX81 and a Sony PSP? Want to feel the arcane terror of Monster Maze on both of your shiny screens and all you've got is a Nintendo DS and a guide to homebrew gaming? Well, that's simply, uh, great!
All you've got to do is follow this lovely link and grab a freeware Sinclair ZX81 emulator and some games (including said Monster Maze). Oh, and do find out more about the ZX81 through this old Retro Treasures post.
Even though the Simpsons movie wasn't perfect (merely very good) and most Simpsons games of yore have been less than stellar, I do have a particularly good feeling about the forthcoming Nintendo DSThe Simpsons Game by EA (official website). After you've watched the above gameplay video, thought about playing with a little Homer digital pet and read this preview you'll surely have one too.
We've already mentioned the smart GP2X handheld, the only non-retro console that's an open platform and thus filled with tons of excellent freeware/homebrew games, apps and emulators. And now, as this very blog will start properly covering said platfrom, I thought I should probably post this interesting newsbit: the GP2X F-200 has just been announced.
The GP2X F-200, the new GP handheld, besides being sleeker than current GP2Xs, sporting a vastly improved interface, offering e-book & e-comic book support, will also feature a lovely touch screen. Just like a Pocket PC! Or -suspiciously- just like a DS. Have a look at the official preview here and expect the thing to be flooded with shoddy DS emulators.
Never been much of a FIFA fan and probably never will, but EA's FIFA 08 for the Nintendo DS is looking rather sweet. PocketGamer.co.uk previewed the thing and pretty much enjoyed it, whereas its key features (published @ Nintencast-among other places) include interesting bits like online play, manual goalkeeping, 30 leagues & 14,000 authentic footballer, scenarios, custom formations, and even some decent AI. Oh, and this FIFA 08 gameplay video doesn't seem half bad either.
Can't see the point, don't know if it's true, but it sure looks just as intriguing as a particularly intriguing thing. Apparently, it's Lair and its very next-gen visuals on the humble PSP's screen, even though the PS3 is pushing all these polygons. Have a look for yourselves @ the Lair on PSP!!! thread over at the PlayStation.com forums.