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Thursday, September 20, 2007

Dungeons & Dragons Tactics (PSP) Review


Dungeons & Dragons Tactics for the Sony PSP, despite being as promising as a handheld RPG can be, hasn't been quite the hit with reviewers. It averages a rather mediocre 59% over at metacritic (admittedly earning some extreme scores) and the GameTrailers review I've posted here isn't that enthusiastic either. Strangely though, the game still sounds like a great idea to me.

You see, D&D Tactics is a truly hardcore CRPG experience featuring turn-based combat and full implementation of the D&D 3.5 ruleset, that allows players to create their group of six adventurers choosing from any class and race they could imagine and then go on and slaughter hundreds of monsters, beasts and things that move in a pretty standard fantasy setting, following a pretty standard fantasy storyline. Typical RPG stuff of the d20 variety.

What's more, the whole thing apparently works exactly as one would expect it, which logically means only the hardcore will enjoy D&D Tactics and the age when your average video games journalist was also an RPG fanatic is definitely gone...

Related posts: Dead Head Fred videos, free Tower Defense PSP, R-Type Tactics, louder headphones

4 comments:

  1. Wow, gnome, never knew you were such an RPG fan!

    Personally, I don't really like games based on AD&D. I know all those rules are essential to the pen-and-paper games, but I don't really get the point of having turn-based combat and attack damage based on invisible dices in a computer game.

    Anyway, don't know why, but I suddenly felt nostalgic thinking about NeverWinter Nights... Now that I think of it, I never played NWN 2! Maybe I'll fix that in the future...

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  2. Yep, quite a bit my friend, though admittedly not much of a D&D one. And you definitely got a point. Invisible dice are rarely a good idea...

    NWN huh? Nice slasher...

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  3. I really didn't like turn-based RPGs until a couple of years ago. I was focused on how it slowed the game down. But I began realizing is how much more interesting the battles are, especially when you control a group, like in Final Fantasy.

    I checked the metacritic scores shortly after it came out. The one review that meant the most (of the negative ones) was from Gamespot, which didn't knock the game for its tedious ruleset but for the interface, the camera angles (which can *ruin* a group-based game, I think). In fact, the reviewer seemed to like the AD&D basis.

    I don't own a PSP, so I'm not as tempted, but, if I did, I'd probably at least rent it. Watching the videos isn't quite enough.

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  4. When I said invisible dice rolls, I don't mean turn based tactics in general mind you... Both Fallout and X-Com are prime examples of brilliant RPGesque combat.

    As for the game, dear guttertalk, from what I gathered from the videos & reviews, the menus seem quite ok. Still, think you're right. Gotta play it and see. First steal a PSP though ;)

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