Thursday, June 28, 2012
The Shadow in the Cathedral (Kindle)
Friday, November 25, 2011
Kindle Infocom Wallpapers
Thursday, September 08, 2011
The King of Shreds and Patches (Kindle)
When you receive a note from your old acquaintance John Croft, you expect nothing but an evening of good food and drink and tall tales. Instead, you quickly find yourself plunged into a conspiracy of black magic that involves not only Croft but some of the most powerful and important men in London – and possibly even someone else, someone much closer to your own heart.
The King of Shreds and Patches is truly an interactive novel. Set in a meticulously recreated Elizabethan London, its story and writing can stand proudly beside conventional mysteries and historical thrillers in both length and quality, with one crucial difference: YOU play the protagonist.
A brand new approach to interactive fiction on the Kindle, this experience is deeper and richer than anything you have seen before. Rather than choosing from a few limited options, you will use a natural-language parser to choose from a universe of possibility every step of the way. Simply tell the story what you want to do using simple English, and it will respond with rich prose of its own.
In the process of playing, you will write your very own novel; no two players will have the same experience. And after you have finished your adventure, a process that will likely absorb many hours, your story will remain on your Kindle, to reread and share and compare with others.
Lovers of historical fiction, mysteries, or horror can now experience a story from the inside, while fans of puzzles and adventure games will also find much to enjoy here. Will you be able to thwart the darkness that threatens London?
Wednesday, August 24, 2011
Vacationing with Life Support
Wednesday, July 13, 2011
Inheritance for the Kindle
In the game, you play a character whose crazy uncle Osmo passed away recently, leaving you everything. But there's a catch. He has turned his house into a series of crazy challenges that you'll have to overcome if you want to see a dime! What is the deal with that elevator? How do you get past the tiger? And most important of all, where can a person find a decent pair of sneakers?
Monday, April 11, 2011
Flaws for Kindle
Tuesday, April 05, 2011
Number Slide free for the Kindle
Thursday, January 20, 2011
A brief Kindle review
Sunday, November 14, 2010
The Kindle plays Poker
Tuesday, October 19, 2010
Indie Kindle Gaming
Wednesday, September 22, 2010
Mobile Interactive Stories
Textfyre will be publishing interactive stories to all mobile devices. Stories will be developed internally at Textfyre, but also licensed from any author or company that wishies to publish their content on our platform.
The platform will allow free and paid content while offering a central repository. The reader can interact on a Kindle, then open up the same story on their iPhone and start where they left off. They can move to their Mac or PC and do the same. Stories will come in all genre's and lengths, leaving those details to the story designers. Textfyre's stories generally offer 10 to 20 hours of interactive time and include hints and introductory assistance.
We plan to have our engine and user interfaces implemented by the end of 2010 with your help. This will include native Mac OS X, iPhone, iPad, Android, Windows Phone 7, Kindle, Blackberry, and Palm Pre devices (barring unforseen technical or other factors).
And here's an online demo of The Shadown in the Cathedral to help you understand what kind of games we're talking about.
Tuesday, August 10, 2010
Amazon Kindle gets playful
I've been this close to grabbing a Kindle e-reader by Amazon for quite some time now, but finally it's been decided! I'll be getting a Wi-Fi one as soon as possible and will very soon be enjoying a ton of digital books on the closest thing to paper a screen can come up with. Possibly on the beach. As an added bonus, I guess I'll be gaming on my little portable device too, as Amazon has already started providing the Kindle with games.
They might just be relatively simple puzzle, card and word games for now, but Crosswords, Backgammon, Remove-A-Pair Solitaire, Mathdoku, Sudoku and the rest are a good start. And I can really feel it in my bones, that they will soon be accompanied by some excellent interactive fiction (you know, text adventures) soon. Possibly even some ports of Infocom and Level 9 games too, or at least the emulators needed.